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Правка одобрена автор Evan Noronha

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[* black] Sony's been touting the subpixel matrix in this display, so we decided to whip out our microscope and take a closer look.
-[* black] On the left we have the PS VR's AMOLED display featuring a hexagonal subpixel matrix, consistent with other Samsung-made OLED displays found in their flagship smartphones.
-[* black] And for comparison purposes, on the right we have an LED-backlit IPS display from an iPhone 6s.
+[* black] On the left we have a traditional LED-backlit IPS display from an iPhone 6s.
+[* black] And on the right is PS VR's AMOLED display featuring a hexagonal subpixel matrix, consistent with other Samsung-made OLED displays found in their flagship smartphones.
+ [* icon_note] And because we know you can't see those subpixels we've included a magnified view of the OLED panel. Although there is only an 18% increase in pixel density, the pixels on the headset display seem tiny due to its unique subpixel matrix.

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